Vamoose
(Enchantment/Charm)(Charm)

Range:  50 feet
Components:  V, S, M
Duration:  2 turns per level
Casting Time:  1
Area of Effect:  Four Hit Dice of humanoids per level
Saving Throw:  Negates

By use of this spell, the priest may frighten away four Hit Dice of humanoids per level of experience. The material component for this spell is a bit of sulphur.

Vylja's Airbolt (Alteration)

Sphere:  Combat, Elemental (Air)
Range:  5 yards per level
Components:  V, S, M
Duration:  Instantaneous
Casting Time:  7
Area of Effect:  One creature
Saving Throw:  1/2

This spell enables a priest to concentrate the air around him into a powerful gust of wind, 4 yards across. The priest chooses the target of the airbolt, which must be a single creature within range. The airbolt will automatically hit its target as long as the priest can see the creature it is supposed to hit. The airbolt delivers 1d4 points of damage per level of the caster (10d4 is the maximum). The target is allowed a saving throw versus spell for half damage. If the saving throw is failed, the creature will also drop whatever it was carrying in its hands or paws.
The material component needed for this spell is a short (1-foot) crystal blowpipe worth at least 1000 gp. The priest uses this blowpipe to focus the airbolt. Every time the blowpipe is used it has to make a successful saving throw versus crushing blow to avoid bursting. If the blowpipe remains whole, it can be reused later.

